Engine integrity overhaul shipped as the first installable build: 5 of 16 types had no validator (~44% of days unwinnable), wrong answer keys, unsolvable word ladders and an invalid 6×6 sudoku generator were found and fixed. Ten world-tradition puzzles and the meta layer (Cipher Days, adaptive difficulty, Thought Sparks, weekly arcs, constellation) landed with it. Expo SDK 54 / RN 0.81.5 / React 19 aligned; the MAX_PATH APK pipeline established.
The dashboard as it stood when v1.0.0 shipped (2026-07-27). Decisions and inbox items are those raised on or before that date; their statuses are current, not historical. ▸ latest
Engine integrity overhaul shipped as the first installable build: 5 of 16 types had no validator (~44% of days unwinnable), wrong answer keys, unsolvable word ladders and an invalid 6×6 sudoku generator were found and fixed.
Nothing awaits the owner. The inbox is empty, which is a state, not a failure.
C:\Temp\j with a patched CMake staging dirWindows MAX_PATH breaks the native build in the deep repo path (long paths disabled machine-wide, no admin).
No accounts, no network, no streaks, no guilt mechanics, no FOMO.
The day's session is built from FNV-1a hashes of the date with independent streams for template, type and difficulty.
app/puzzles/PuzzleCache.ts CACHE_VERSION moves on every change to generator output or answer keys.
Each type ships a canonicalAnswer case in tests/PuzzleIntegrity.test.ts plus an independent second solver (BFS, subset search, a different algorithm) that must agree with the generator on every seeded instance.
Validators check the rules, never exact-match against a stored grid when the rules can be checked.
Cycle 5 runs as a loop: every wave builds a shortlist from the catalogue of record, and the
The owner's words: **"UI feel very cool and fun, vibe of mastery and exploration, well-made
C: disk space — WATCH (open since wave 41; blocking at wave 48). At the P10 close C:
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Directions are always current; they are not frozen with this page.